hands numerous times for fans and followers of strategy games, but not
capable of to use the qualities as expected. Now it's been ten years
that Creative Assembly developers are thrilled with joy by laying
formidable strategy games. Hence when they announced plans to renew
the wonderful origin of the Total War series and push us again in
feudal Japan, as saying that our salivary glands began to function at
full capacity. And at present, the result of this noble desire is
finally a mouse click away. Motivated by the developer's vast
experience and talent, Shogun 2: Total War finally proves too great
and sharp as a katana wielded by a samurai before the battle. Total
War is a fresh chapter that is modified, optimized and ready to become
one of the best strategy games ever. Shogun 2 is a intention by
Creative Assembly that has managed to fit the criticism for their poor
and irregular past games, which despite all odds was not able to prove
to be as expected. Shogun 2: Total War is the upcoming genre of many
expectations.
In fact the first Shogun: Total War had put down the groundwork for a
license quickly that became crucial to the middle of the strategy. The
episodes are then followed, always putting out a well-oiled gameplay
to immerse ourselves in very different historical eras. Thus we as
well might take control of the Roman legions of European knights or
Napoleonic Grunts. Hence, this new release offers us about the return
to the Japanese archipelago in 1545, right in the Sengoku-jidai. A
true interactive college courses, and exciting to boot.
As of the story, Shogun 2: Total War is based in the confused world of
16th century Japan. At that time, the shogun clans fighting for
control of Nippon territories in fierce tribal fighting, leaving the
country caught up in misery, and destroying territories all over the
place. After the Onin War, where the country of the rising sun was
almost completely destroyed, the most important and predominant
political and military culture of Japan, shogun family decided to
mobilize their forces to deal a final blow to size and weak enemy with
the intention to control the future of the nation and the millions of
Nipponese. People like Hojo, Takeda, Tokugawa, Uesugi, Shimazu, Mori,
Oda or Chosokabe, will be the player who can choose at the beginning
and that accordingly they will have their own alliances, and special
territories or characteristics.
At the beginning of the campaign, therefore you must choose your side
among the 9 major clans of the time, each based in a different corner
of the archipelago and offer specific bonuses. The Shimazu clan, for
example can recruit samurai cheaply while the famous Tokugawa receive
diplomatic benefits, among others. But whatever your initial choice,
your goal is simple: impose your authority over other factions by
force, by trickery and by any other method you see fit to use, so that
the emperor is literally forced to appoint you as the new Shogun. You
can imagine that the other clan leaders pursuing exactly the same
goals and they do not capitulate so easily. You are now engaged in a
real war for power, rich, exciting and ruthless. With such fertile
ground, The Creative Assembly has developed a title that is in line
with the very strong Empire: Total War, and even more from its parent
dedicated to Napoleon.
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